Friday, December 31, 2004
Controlling a 3D Display with your fingers
The vast majority of us is used to interact with 2D objects, such as a computer screen. But how do you deal with a volumetric display, such as an architectural model? In this short article, "Gestures control true 3D display," Technology Research News (TRN) writes that researchers from the University of Toronto have devised a method which involves a multi-finger gestural interaction with the 3D display. The users, who carry 'markers' on their fingers which are tracked by cameras, can pick, manipulate or control objects existing in the 3D environment.
As the TRN article was only wetting my appetite, I've done my own research on the subject. And among other facts, I discovered that these computer scientists won the Best Paper Award at the 17th annual ACM symposium on User interface software and technology (UIST 2004). This review contains additional details and pictures.
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