It uses "a new image acquisition technique known as Bidirectional Texture Function (BTF) that captures the look and feel of different materials." The system handles both lighting and viewing direction and can acquire and render very subtle textures in VR environments. With previous VR modeling applications, you could see the results as believable. But, according to the researchers, with RealReflect, you think the model is real.
The system has been targeted for the automotive industry, but could be used for other applications, such as architecture design or computer games. This overview contains other details, pictures and references.
:: posted by Roland Piquepaille, 8:26 AM | Comments (0)
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