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Half-Life 1998 was an incredible year for both computer and video games, and at the top of many best of lists was this game, Valve Software's Half-Life. Like other great first-person 3D action games before it, Half-Life succeeds by taking the best elements of previous games in the genre and breaking new ground in areas not visited by others. In this case, it adds story, adding immensely to the single-player experience.
Another exciting addition that may or may not have been done before in this particular genre, is a training mode, called the Hazard Course. Which comes complete with a holographic trainer who teaches you all the necessary controls and maneuvers. Even if you've played every 3D action game in existence it's recommend you complete the course before venturing into the game, if for no other reason than to see how well it's done. The sense of atmosphere is clear right from the beginning. You'll find yourself in a train headed for the laboratory, a voice on the PA system explains your surroundings, people and machines go about their business in the surrounding areas, all the while you're freely able to walk around the train car. Arriving at the laboratory the atmosphere is even more striking. The secretary at the front desk informs you where you have to go, people greet you by name as you pass by and most importantly give the impression of a real environment, not a artificial one. The only downside is that most of the characters look the same, all the security guards do and there's only a handful of scientist variations.
All this without even mentioning the graphics. They are stunning, and as you would expect, a 3D accelerator is highly recommended. They succeed primarily in their understatedness, unlike other games which rely on fancy textures and such, Half-Life perfectly recreates the intended environment. Music and sound effects are equally impressive. There is really much more that can be said about Half-Life but it's truly the type of game that you have to play to understand just how good it is. Simply put, no other single-player 3D action game can hold a candle to it. |
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The writer of this article welcomes your comments: donald@mindjack.com |